Most people consider the Constitution of the United States
as one of the foundations of modern democracy. Yet, a document starting with “We
the People…” was not actually created by a wide number or variety of people. In
fact, one of the most common critiques of the Constitution is that it was
drafted, debated and voted on by a relatively small number of rich white males.
It would seem impossible for the Constitution to be written by such a small and
non-diverse group of people it were created today.
In fact, Iceland has taken an
entirely different approach with its new consitution. Iceland decided to rewrite
its constitution after catastrophic results to its banking and political
system during the 2008 financial and economic crisis. Rather than having a
Constitutional Council write a document on solely on its own, Iceland decided
to take “to the Internet to raise ideas and provisions from the public. A first
draft was made available online in April 2011 and citizens could comment
through a Facebook page. The council also remained open about decision-making
posting status updates to Twitter and videos on YouTube.” In essence,
Iceland decided to crowdsource its constitution by allowing citizens to
provide feedback and comments to the document. Not only did the council
obtain some good ideas for revisions to the Constitution but it also allowed the
citizens to “buy-in” into the document. Half of Iceland’s citizens participated
in the process and two-thirds agreed that using a “crowdsourced document as the
frame for the new constitution” was a good idea.
This is
maybe an interesting case study in direct democracy, but how does it apply to
sports? There are two main applications of crowdsourcing to the sports
industry. Sports organizations often operate as top-down organizations. This
means that senior managers make decisions often with limited input for more
junior employees. Using crowdsourcing techniques like collective decision
markets allows employees to propose and vote on initiatives that sports
organization can pursue during the course of a season or fiscal year. Because
employees have buy-in (they proposed the ideas) then they are more likely to support these initiatives and have higher job satisfaction.
Crowdsourcing
and collective decision making does not have to stop for strategic initiatives
typically found on the business side of a sports organization. The ultimate
application of crowdsourcing concepts in sports would be to allow an
organization’s different audiences (such as fans, media, sponsors, and
employees) to vote on certain types of front office, coaching, and player personnel
decisions. In particular, crowdsourcing can be used as component for decisions
that come with predictions of future performance (such as draft picks or free
agent signings).
This may seem like a completely
farfetched idea. Why would any team allow people with varying degrees of expertise
in sports to have input on these types of decisions? One only has to listen to
a local radio sports show or read some Tweets or Facebook posts to see how
bizarre some recommendations may be. In addition, organizations pay millions of
dollars to general managers, coaches, scouts, and recruiters to identify and
evaluate the best talent for their teams.
Yet, books like The Wisdom of Crowds by James Surowiecki
and The Signal and the Noise: Why So Many
Predictions Fail-but Some Don't by Nate Silver highlight scientific studies
that show how using the average predictions of groups of people making independent forecasts
are better predictors future performance than those of individual experts in
areas ranging from economics to guessing the weight of an ox. Both Surowiecki
and Silver identify two main causes of error in experts’ predictions. The first
is that experts are overconfident in their predicative abilities and often
overfit their models to a particular data set or not account for how new
information can impact their predictions. Second, experts in fields often
follow localized “herd” mentality. Rather than making independent predictions,
managers will follow other managers’ behavior because it is harder to be blamed
or lose your job if you are following industry standards. The book and movie Moneyball showed how difficult it was
for Billy Beane to think differently. He used certain types of quantitative
analyses to evaluate players that clearly would improve the Oakland A’s chances
of winning games but was originally considered a pariah in Major League
Baseball because no else was employing these techniques.
This does
not mean the scouting and background knowledge are not critical to the evaluation process.
Silver points out that Beane has actually spent more money on scouting since Moneyball was published. It is
absolutely critical to obtain as much information as possible to make informed
decisions. Yet, the evidence supports that a sports organization could be
better served to follow a process similar to what the Icelandic government did with its constitution. It
could provide its fans, media, sponsors, and employees with opportunities to
evaluate players using its information generated by the organization and allow people to vote on whom the
organization should select, sign, or draft. Using this approach could allow
sports organizations to avoid the two most common errors that can cause inaccurate forecasting.
How a team
uses this crowdsourcing information would have to be determined by the
individual sports organization (i.e. a team would not have to sign a player
because the collective decision market says this is what is should do). Yet, it
would be difficult to argue that an organization’s core audiences would not be
more invested in a team if it had some real or perceived ability to influence a
team’s decision making process. By having this buy-in, it would make it more
likely that these audience members would buy more products and service
offerings like tickets, merchandise, and sponsorship because they are a part of
the process. If crowdsourcing could work for something as important as writing
a constitution then it could be successful for something only a little less
important – deciding which general manager, coaches, and players one’s favorite
team signs or hires.
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